
SÓL
A sun that needs a circle of dancers to wake.
The ritual is the interface.
A three-metre wooden hand rises from a sandy crater. In its palm, a two-metre orb breathes slowly — red, almost asleep. It only wakes when people gather and dance around it. There is no button, no screen, no instruction card. To turn Sól on, a crowd has to become a circle.
Two wide-angle cameras read the shape of that motion and feed it into a live TouchDesigner patch. The more the circle moves together, the further Sól climbs out of sleep — from a dim red pulse toward a warm white sun throwing beams through the haze. Stop dancing, and it slips back under. The crowd is the switch, the dimmer and the score all at once.
States of the object
Sól has no on/off. It has moods — a slow gradient the crowd walks it through and back again, all night, for each new group that forms.
- Dormant A slow six-second red pulse. Visible across the field, but not yet on. A held breath.
- Stirring Cameras read the first motion. As bodies begin to dance, Sól shifts from red toward amber.
- Fully awake A complete circle, moving together. Warm white light, beams through haze — the hand is holding a small sun.
- Fading When the dancing stops, Sól returns to sleep over thirty seconds. Ready for the next group to wake it.
"The ritual is the instruction manual. The instruction manual is the ritual."
Scavenged wood, addressable light, a motion field
- Hand
- 3 m, scavenged wood · charred & oiled · steel armature
- Orb
- 2 m geodesic acrylic · 42 panels · addressable LED core
- Sensing
- Two wide-angle cameras → TouchDesigner motion field
- Air
- Low-output haze drifting from the treeline
- Sound
- Four speakers · tribal electronic · opening-night only
Raised by hand, lit from the spine
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Sól is one answer to one space. If you have a festival, a venue or a stranger idea, tell me the space and what you want people to feel inside it.
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